ArcadeForge — Rapid game loops for creators and micro-communities

Ship bite-sized experiences, craft seasonal competitions, and grow a committed player base with modular systems and live tools designed for playful iteration.

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NewSeasonal Leagues

Core systems that accelerate play

Modular archetypes, templated rule-sets, and a lightweight matchmaker let teams prototype in hours instead of weeks. Swap mechanics, tweak rewards, and observe player behavior with live analytics.

  • • Micro-match templates (1–5 minute loops)
  • • Seasonal economy & rewards engine
  • • Event scheduler and live rule toggles
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How it works — fast loops, fewer blockers

Pick a template, define a scoring cadence, and invite a test cohort. Matches run serverless or hosted; scoreboard hooks and webhooks keep your community engaged. Iterate on rules in seconds and push updates without downtime.

Template Kit
Live Tuning
Analytics SDK

Ready to prototype your first micro-game?

Launch a sandbox, recruit players, and iterate with metrics built for small teams. Free plan includes three active templates and community tools.

Momentum metrics

Measure retention with short loops. We show active shards, time-to-replay, and monetizable touchpoints so you can prioritize features that matter to players.

4.8m
matches run
32%
avg retention / week
98ms
median ping
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What builders say

“We launched a seasonal tag league in three days. Players loved the rapid cadence and weekly quirks.” — Maya R., community lead
“The templated match flows removed a lot of engineering risk. We experimented four times faster.” — Omid T., designer

FAQ

Can I self-host?
Yes. We support hosted and self-hosted adapters so you can choose latency and cost trade-offs.
How many players per match?
Matches range from single-player challenges to small multiplayer (2–12). Templates indicate recommended scale.

Talk to us — quick questions or collaboration

Response time ~24–48h